A video game should be considered a form of art because it was someone’s vision that had to be designed. Game makers create video games that reflect a society’s culture and wants. This is how they’re similar to other forms of media like literature, movies and music.
According to Ezine @rticles, professional gamers can become rich and famous playing video games. These “cyber-athletes” make significant incomes challenging gamers all around the world. A star gamer in the Unites States is Fatal1ty, or Johnathan Wendel. This 26 year old has supposedly won over 41 major e-sports video game tournaments and has won more electronic gaming competitions then anyone in America. His most recent championship winnings came from defeating challengers at “PainKiller.” Professional gamers can earn hundreds of thousands of dollars winning major championships. The country that appears most passionate about competitive gaming is South Korea, who draws in millions of viewers to watch these professional gamers do what they love.
A feature that makes a game successful is its ability to let the gamer follow or not follow a storyline. A descent storyline can get the player hooked on the scenario, making it successful. When I surveyed my roommates about what they thought made a game successful, I got a variety of responses including “violence, boobs, running people over with cars, the ability to hijack anything, grenades, aliens and the destruction of society.” Could these characteristics be correlated to our culture and if so, will these themes ever change? Successful game developers are those who take what our society is interested in and craft a game out of it. Examples of successful game makers are Nintendo, Lion Head, Bungee, Blizzard and Keyboard Cat.
The purpose of having different levels in a video game is to make you feel more committed to what you’re doing. You can feel yourself getting more emotionally involved in the storyline and the characters. Gamers also get better as they level up and can receive privileges or incentives for reaching a new level. Websites online like www.addictinggames.com, work because they provide a great variety of easy to learn games where the objective is clear and absolute. In today’s society we as people are becoming use to instant gratification. We receive a quick high or satisfaction from playing these games. On another note, creating an avatar or a life on the web allows us to block out the real world and engage in online relationships.
A design platform for gaming is Game Editor, which is an open source game design that allows the user to create and design games for computers and mobile devices. Judging from Tech Camps website children as young as ten years old can create their own video games through programs like Developer, Adobe and Photoshop. An international developer and distributor of video games is Electronic Arts, Inc. or EA. Successful developers consist of many teams that are working on multiple games at a time, ensuring the development of the game is on schedule. Third-party developers are usually small and become distracted by trying to make ends meet finding the next game to work on. These small developers wind up only lasting a few months or years at best.
Overview
A video game should be considered a form of art because it was someone’s vision that had to be designed. Game makers create video games that reflect a society’s culture and wants. This is how they’re similar to other forms of media like literature, movies and music.
According to Ezine @rticles, professional gamers can become rich and famous playing video games. These “cyber-athletes” make significant incomes challenging gamers all around the world. A star gamer in the Unites States is Fatal1ty, or Johnathan Wendel. This 26 year old has supposedly won over 41 major e-sports video game tournaments and has won more electronic gaming competitions then anyone in America. His most recent championship winnings came from defeating challengers at “PainKiller.” Professional gamers can earn hundreds of thousands of dollars winning major championships. The country that appears most passionate about competitive gaming is South Korea, who draws in millions of viewers to watch these professional gamers do what they love.
A feature that makes a game successful is its ability to let the gamer follow or not follow a storyline. A descent storyline can get the player hooked on the scenario, making it successful. When I surveyed my roommates about what they thought made a game successful, I got a variety of responses including “violence, boobs, running people over with cars, the ability to hijack anything, grenades, aliens and the destruction of society.” Could these characteristics be correlated to our culture and if so, will these themes ever change? Successful game developers are those who take what our society is interested in and craft a game out of it. Examples of successful game makers are Nintendo, Lion Head, Bungee, Blizzard and Keyboard Cat.
The purpose of having different levels in a video game is to make you feel more committed to what you’re doing. You can feel yourself getting more emotionally involved in the storyline and the characters. Gamers also get better as they level up and can receive privileges or incentives for reaching a new level. Websites online like www.addictinggames.com, work because they provide a great variety of easy to learn games where the objective is clear and absolute. In today’s society we as people are becoming use to instant gratification. We receive a quick high or satisfaction from playing these games. On another note, creating an avatar or a life on the web allows us to block out the real world and engage in online relationships.
A design platform for gaming is Game Editor, which is an open source game design that allows the user to create and design games for computers and mobile devices. Judging from Tech Camps website children as young as ten years old can create their own video games through programs like Developer, Adobe and Photoshop. An international developer and distributor of video games is Electronic Arts, Inc. or EA. Successful developers consist of many teams that are working on multiple games at a time, ensuring the development of the game is on schedule. Third-party developers are usually small and become distracted by trying to make ends meet finding the next game to work on. These small developers wind up only lasting a few months or years at best.
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